| | MMMMMM MMMM MMM MMM YMMM, A MMM MMM MMMMMMMM 6MMMMM: | | MMM MMMM MMM MMM SMMM, AM1 MMM MMM MMMM XMM MMM | | MMM $MMMMb MMM MMM MMM, AMM MMM MMM MMMM @0 0MM.Oo=-*=-*=-*=-*=-*=-*o O Welcome to Fallout 3, a game that only one word can describe. With the help of this Wasteland Survival Guide, you'll be able to enjoy the game much more than without it.

.-----------------------------------------------------------------------. Those who sought refuge ||[email protected]|| in large underground shelters, also known as Vaults, || were doomed to stay there forever.

The Capital Wasteland and all || Version: Vault || that remains only reflects a glimpse of a world that || PS3 / X360 / PC || once was, but no longer is.

MMM; | | MMM MMM MMM MMM MMM MMMMM; , MM MMM MMM MMMM .i MMM | | MMM i MMMMMMMM. WMM | | MMM #MM7 b MMQ MMMMMM MMMMMM i MM, , MMMc MMMMMMMMM MMMM MMM,, MMM | | MMM MMM MMM MMMMMM MMMMMM , , MMB: MMMMMMM MMMM . The world is still covered in Oo=-*=-*=-*=-*=-*=-*o O ashes from the nuclear holocaust, a fate humanity || Absolute Steve || could not escape from.

| | MMMMM MM MM MMM MMM MM, AMMM MMM MMM MMMM ; ZMM | | MMMMM SMM MMt MMM MMM M, `; M MMM MMM MMMM . ., .' `-------------------.------------------------------.---------------------' | The Wasteland Survival Guide | '------------------------------' facebook.com/absolutesteve ________________________________________________________________________________ INTRODUCTION ________________________________________________________________________________ Enhanced Guide (Screens/Videos) at: ________________________________________________________________________________ It is the year 2277.

This essay is quite lengthy, so if you're in a hurry just skip down to the walkthrough.

However, if you have some interest in how the guide writing industry is currently evolving, I invite you to read this essay in which I plead for more recognition for, and more cooperation between guide authors.

THE PAST Game guides have been around for almost as long as videogames themselves, but in a world where information is becoming increasingly more accessible, how is the format for game guides evolving?

In the early nineties, game guides were usually featured as an appendix to videogame magazines, until Prima launched a series of game guides back in 1990.

The guides were qualitatively poor and fairly unpopular by today's standards.